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Author Archives: Mark Seymour

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Thirty Flights of Loving

Common Sense & a Screwdriver: An Idiot’s Pre-Guide to Building a Budget Gaming PC

November 18, 2012 by Mark Seymour

Building your own gaming PC is easy. So they say. Building your own gaming PC is easy. I built one. It has to be easy. In fact, “build” seems a lavish term for what really only amounts to slotting a few doodads into the correct whatsits and tightening some doohickeys along the way. All you need is a screwdriver and a dash of common sense and at least one of those you can pick up from Homebase. Oh, and some computer parts. Don’t forget those! You’ll […]

Categories: The Neophyte's Guide • Tags: Budget PC, Building a PC, Guide, PC Building Guide

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Serious Sam 3

Review: Serious Sam 3: BFE

November 12, 2012 by Mark Seymour

Serious Sam 3 would have been quite the game before Bulletstorm, Fear 3 and Singularity popped by to remind us of the joys of yesteryear. It’s a frantic first-person shooter that prizes the lost, dumb art of strafing over stoicism and cover systems, and favours beefcakes spewing dodgy one-liners over po-faced soldiers reeling off love poems to America. That’s an overwrought way of saying Serious Sam 3 is an ode to ye olde shooters. It begins, like so many great […]

Categories: Review • Tags: PC, Review, Serious Sam 3: BFE

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Lone Survivor 8

Review: Lone Survivor

October 31, 2012 by Mark Seymour

You can hear them at home in the darkness. Scheming, retching like evil drunken bastards. But you can’t see them. You can’t drop a slab of rotting meat, which you would normally do to distract them, because where will you hide when they come for you from both sides? You’ve not nearly enough ammunition to deal with more than one of them because you’ve been too gung-ho in your haste to avoid having to sneak past them until now. You make out at least two, slithering in the shadow. Possibly three. […]

Categories: Review • Tags: Jasper Byrne, Lone Survivor, PC, Review

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Lucius

Review: Lucius

October 30, 2012 by Mark Seymour

As videogamers we visit violence on our make-believe enemies so often and with such prejudice that we’ve whittled the act of thumping a man until he resembles a beef sausage down to the punchline of an old joke; Max Payne’s slow-motion gore geysers; Hotline Miami’s death-dealing-doors; Bulletstorm’s, er, drilldo. One of my favourite memories of the last generation was booting up Rainbow Six 3 for the first time and giggling as the first of many tangos went carthweeling to his death with great enthusiasm. We long ago […]

Categories: Review • Tags: Lucius, Review, Shiver Games

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Kairo 4

Review: Kairo

October 22, 2012 by Mark Seymour

Lonely Planet

Categories: Review • Tags: Kairo, PC, Review, Richard Perrin

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Dream 4

Preview: Dream

October 20, 2012 by Mark Seymour

When Valve announced the first fistful of titles advancing through its contentious Steam Greenlight process, among the Black Mesas and Project Zomboids was a little known game called Dream. To many, Dream would have looked like another beguiling riff on the 3D explorative/adventure breed recently characterised by Dear Esther. But the three Huddersfield university students developing Dream under the banner of Hyper Sloth are quick to play down the similarities between the two games. Indeed, they tell me they’ve perhaps […]

Categories: Impressions • Tags: Dream, Eurogamer Expo, Hyper Sloth, Preview

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Walking Dead Episode 4

Review: The Walking Dead Episode 4: Around Every Corner

October 17, 2012 by Mark Seymour

The inherent problem with offing most of the best characters midway through your opus is you’ve offed most of the best characters midway through your opus. It’s a problem Telltale haven’t quite worked out how to deal with and the somewhat unfortunate result is Around Every Corner. Cozying up to Episode 2, it’s a three-hour plod through filler territory that answers few – if not none – of the questions lingering at the end of the blistering high-drama of Episode […]

Categories: Review • Tags: PC, PS3, Review, Telltale Games, The Walking Dead Episode 4: Around Every Corner, Xbox 360

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Kairo 5

Eurogamer Expo Interview: Kairo Developer Richard Perrin

October 16, 2012 by Mark Seymour

It’s an unfortunate irony that as the tech behind videogames allows for richer, more vibrant game worlds, we spend less time than ever truly admiring them. Kairo is Richard Perrin’s attempt to slow things down, to shift the focus back onto the journey and not just the destination; to capture some of the magic that has perhaps been pushed aside of late. I spoke to Richard in the Indie Arcade of the Eurogamer Expo about Kairo, story in games, Greenlight and […]

Categories: Interview • Tags: Eurogamer Expo, Interview, Kairo, Richard Perrin

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Lost Planet 3 2

Preview: Lost Planet 3

October 12, 2012 by Mark Seymour

I’m reliably informed that it’s the sequel many developers like working on more than the original game or, presumably, the threequel. At that point, the initial concept hasn’t yet lost its allure while the inflated budget and recognition allows for greater scope and more of the features that were perhaps left on the cutting room floor the first time round to be incorporated. With a muted critical reception and sales that failed to match the first game’s, it’s hard to […]

Categories: Impressions • Tags: Capcom, Eurogamer Expo, Lost Planet 3, Preview, Spark

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  • also exposes lacking checkpoint system and makes the astonishing atmosphere/lighting a hindrance. all in all totally worth having in there. 5 minutes ago
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